David V. Winkler / sculpture / |
Ive been playing with sculpture since about 2003. I started small and started building bigger and bigger. I do not use the freehand technique that most other sculptors use. I gave a presentation of the theory behind my technique at BrickFest2005. Slightly more detail on the rendering step is discussed in a LugNet post. The use of PovRay for sculpture layout was discussed in a LugNet Post. I gave further details of the use of PovRay for color sculpture in another post. The use of Poser for sculpture was discussed in another LugNet Post. My first sculpture was a cube. My second sculpture was a donut. Things have progressed since then. People in computer graphics tend to demostrate new algorithms using the Stanford Bunny. I am no exception. I first displayed Lego sculpture at NWBrickCon2004. A set of interlocked rings won Reserve Grand Champion at the Puyallup Fair September 2005 Lego contest. I designed the trophies for the art category for NWBrickCon2005. I also designed the art trophies for NWBrickCon 2006. After seeing the globes that some people had built, I decided to be thorough. I have posted plans for globes of radius 15 through radius 48. I also built a globe from a Lowell sphere. Most of my sculptures have been proof of concept for building techniques. I built an angel sculpture as proof that my software could handle full-size sculpture. The Sitting Man was proof of concept of the Poser workflow. Space Gallery in Seattle displayed two male nude sculptures and a mosaic during the month of June 2006. Then they were displayed at BrickFest2006 I built a pair of clothed men for BrickFest2007. |
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