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Subject: 
Re: 'Dog Bone'
Newsgroups: 
lugnet.trains
Date: 
Mon, 26 Feb 2001 18:24:43 GMT
Viewed: 
1814 times
  
In lugnet.trains, John Gerlach writes:
In lugnet.trains, Eric Kingsley writes:
I think it would be nice if we could run trains on a layout in a "Dog Bone"
configuration (I.E. 2 reversing loops connected by a length of staight track)
with some sort of RCX style control to work the switches and power going
through the loops.

This would allow us to do a very long and narrow layout as opposed to the more
traditional square/rectangle with a loop of track.

I realize its a bit of a pipe dream but I do like to dream...

Eric Kingsley
I'm working on that very thing for the new GMLTC layout.  I've got it pieced
together (no pun intended!) in my head, it's just a matter of programming
the RCX and give it a whirl.  If I'm thinking of everything correctly, it's
a simpler solution than you might think!

I'll try to put together a prototype this week.

Most MR dogbones are doubletracked on the middle part. This avoids needing
to solve the reverser loop problem (if you omit crossovers) and gives much
more operating flexibility since you can have arbitrary numbers of trains
operating (within limits of blocks, control, etc...) instead of just one or two.

My christmas tree layout is always a dogbone, and I recommend them highly.

++Lar



Message has 3 Replies:
  Re: 'Dog Bone'
 
(...) All three operational loops that we had at Supertrain were dogbones, and worked well for crowd-pleasing. The only real hitch was that we couldn't run many long trains becuase they'd keep dropping cars or slowing/stopping on the end loops (...) (23 years ago, 26-Feb-01, to lugnet.trains)
  Re: 'Dog Bone'
 
(...) The thing for me is that I am more into the Single Track "Short Line" type of layout which is why I would like the reversing loops at either end. There are many good uses for the double track dogbones though and they are definitely easier to (...) (23 years ago, 26-Feb-01, to lugnet.trains)
  Re: 'Dog Bone'
 
Larry Pieniazek wrote in message ... (...) two. Yep, our VLC show layout last Nov was a dogbone with the doubletracked narrow section going over a causeway and bridge. We mostlty had 2 trains chasing each other around, with a few more in sidings (...) (23 years ago, 27-Feb-01, to lugnet.trains)

Message is in Reply To:
  Re: 'Dog Bone'
 
(...) I'm working on that very thing for the new GMLTC layout. I've got it pieced together (no pun intended!) in my head, it's just a matter of programming the RCX and give it a whirl. If I'm thinking of everything correctly, it's a simpler solution (...) (23 years ago, 26-Feb-01, to lugnet.trains)

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