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Subject: 
Re: 'Dog Bone' - definition
Newsgroups: 
lugnet.trains
Date: 
Sun, 11 Mar 2001 05:19:36 GMT
Viewed: 
2305 times
  
In lugnet.trains, Frank Filz writes:
Larry Pieniazek wrote:
Thus the answer to your question is "none" since you did not show the other
end of the trackage.  It is possible that Dog2 is one, if those two sets of
doubletracks meet somewhere. Dog3 is not since it's single track once you
get out of the reversing loop. Dog1 I dunno.

Assuming there's another end, I would say that Dog1 is a valid end of a
folded dogbone. If you unfold the loop, it's just a dogbone where the
double track comes out of the center of the loop instead of at one edge.

Yes, I agree. Realised it after i posted but got sucked into something else.

Of course like Larry says, the technical name for your track arrangement
is much less interesting than actually getting a good track arrangement.

And what makes an interesting/convenient arrangment for a show may well be
very different from what makes an interesting arrangement for a home layout.

At a show you want to have trains to run. Lots of them. So the trackage has
to be continuous, and you need convenient staging tracks (with room for
ready made trains) and a fiddle yard where you can remove and add stuff, all
set up for easy access and quick changes. And you HAVE to do continuous
loops, not point to point. Turning trains around by doing a runaround is not
that exciting for crowds and rather error prone. So dogbones or simple ovals
really shine in this application.

On a home layout what you should focus on depends on what you like. If you
like to just see trains run, some of the same characteristics apply. But if
you go for realistic operation, you may well WANT point to point, lots of
tricky switching problems, etc. Me, I like to see stuff run but also like
the operational aspects. (although it's harder with LEGO trains since we
don't have good uncouplers) So my layout when i get around to building one
will be a dogbone but will also have switching areas and engine service
facilities.

++Lar



Message has 2 Replies:
  Track Designer (was: 'Dog Bone' - definition)
 
For the benefit of the "What might be a good track layout" discussion and for sharing track ideas amongst eachother, I reccomend the use of the "Train Depot Track Designer", a great Windows program by Matthew Bates for drawing Lego track layouts on (...) (23 years ago, 11-Mar-01, to lugnet.trains)
  Re: 'Dog Bone' - definition
 
(...) Absolutely. My aborted HO layout had an oval of track with a switchback line climbing a mountain (it was developed for a 5'x9.5' space in my apartment, so a dogbone type design just wasn't going to work, but I worked out a pretty nice scheme (...) (23 years ago, 12-Mar-01, to lugnet.trains)

Message is in Reply To:
  Re: 'Dog Bone' - definition
 
(...) Assuming there's another end, I would say that Dog1 is a valid end of a folded dogbone. If you unfold the loop, it's just a dogbone where the double track comes out of the center of the loop instead of at one edge. Of course like Larry says, (...) (23 years ago, 11-Mar-01, to lugnet.trains)

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