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Subject: 
Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Thu, 18 Jan 2001 07:24:28 GMT
Viewed: 
889 times
  

Greetings to all you train-heads,

Behold my automated 9V switch/points @:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=2862

building instructions can be found @:

http://www.wez.myweb.nl/lego.htm

greetings,

Wessel

   
         
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Fri, 19 Jan 2001 02:57:02 GMT
Viewed: 
676 times
  

In lugnet.trains, Wessel Burgers writes:
Greetings to all you train-heads,

Behold my automated 9V switch/points @:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=2862

building instructions can be found @:

http://www.wez.myweb.nl/lego.htm

Looks cool.

I was investigating your automatic switching track setup, and have a question.
In the picture where "B" is in the common section, and "A" in the inner track,
the bottom switch would be "straight", because "B" set it as it passed. This
means only the inner track would be live, however when "A" switches the upper
switch to the outer track, both would be live, and "A" would continue. It'd be
a race to see whether "B" reaches the second sensor before "A" reaches the top
switch.

I think the bottom sensor only needs to set the top switch (to inner track),
but the top sensor would need to switch *both* to the outer track for this to
work.

ROSCO

    
          
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Fri, 19 Jan 2001 07:31:05 GMT
Viewed: 
658 times
  

In lugnet.trains, Ross Crawford writes:

I was investigating your automatic switching track setup, and have a question.
In the picture where "B" is in the common section, and "A" in the inner track,
the bottom switch would be "straight", because "B" set it as it passed. This
means only the inner track would be live, however when "A" switches the upper
switch to the outer track, both would be live, and "A" would continue. It'd be
a race to see whether "B" reaches the second sensor before "A" reaches the top
switch.

I think the bottom sensor only needs to set the top switch (to inner track),
but the top sensor would need to switch *both* to the outer track for this to
work.

ROSCO

Thanks for your comment Ross. I actually built the setup that I show on my
site in order to test if everything works alright... and it does.

Wessel

   
         
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Mon, 22 Jan 2001 20:09:13 GMT
Viewed: 
765 times
  

Nice compact design with hardly any hard-to-find parts. Only problem is it
won't work for me. Maybe you opened your switches and trimmed the tab off,
so they would slide more easily?

With unmodified switches, the white gear engages before the switch is thrown
(for me, at least). Any suggestions?

Also, two design suggestions:
1) Extending the axle from 3 to 6-long allows you to put a visual indicator
on the exterior of the housing, so you can tell which way the switch is
thrown from far away.
2) The piece with the built-in rack is the piece I have the least of. You
can use the same piece without the built-in rack, and just add a 1x4 rack
piece. Then build the base up by one plate so it will fit under the gear.

Nice design though (if I can just get it to work!)

Rick Clark


In lugnet.trains, Wessel Burgers writes:
Greetings to all you train-heads,
Behold my automated 9V switch/points @:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=2862
building instructions can be found @:
http://www.wez.myweb.nl/lego.htm
greetings,

Wessel

    
          
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Wed, 24 Jan 2001 13:02:55 GMT
Viewed: 
796 times
  

In lugnet.trains, John R. Clark writes:
Nice compact design with hardly any hard-to-find parts. Only problem is it
won't work for me. Maybe you opened your switches and trimmed the tab off,
so they would slide more easily?

Nope, I've made no modifications to any parts... It would be like cutting my
own flesh!

With unmodified switches, the white gear engages before the switch is thrown
(for me, at least). Any suggestions?

Hmmm... I haven't experienced this problem (yet). I used a relatively
new/unused white gear so perhaps mine doesn't slip too easily? A problem
that might occur when you use the RCX to control the switch, is that you use
a power setting that is either to high or to low. If it's too high the white
gear might kick in before the point has a chance to throw. When the power
settings are too low (or batteries are weak) there may not be enough
traction to throw the switch.

Also, two design suggestions:
1) Extending the axle from 3 to 6-long allows you to put a visual indicator
on the exterior of the housing, so you can tell which way the switch is
thrown from far away.

cool idea!

2) The piece with the built-in rack is the piece I have the least of. You
can use the same piece without the built-in rack, and just add a 1x4 rack
piece. Then build the base up by one plate so it will fit under the gear.

Thanks for the input!

Wessel

    
          
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains, lugnet.technic
Date: 
Wed, 24 Jan 2001 17:07:30 GMT
Viewed: 
840 times
  

I notice that there is a Force (or Power, Resistence...) rating on the side
the white gear. Are they all the same or has LEGO made different ones? When
I tried using the white gear (in many different configs) I could never get
the gear to throw the switch (oh sure after much gear reduction maybe...).
SteveB
PNLTC

In lugnet.trains, Wessel Burgers writes:
In lugnet.trains, John R. Clark writes:
Nice compact design with hardly any hard-to-find parts. Only problem is it
won't work for me. Maybe you opened your switches and trimmed the tab off,
so they would slide more easily?

Nope, I've made no modifications to any parts... It would be like cutting my
own flesh!

With unmodified switches, the white gear engages before the switch is thrown
(for me, at least). Any suggestions?

Hmmm... I haven't experienced this problem (yet). I used a relatively
new/unused white gear so perhaps mine doesn't slip too easily? A problem
that might occur when you use the RCX to control the switch, is that you use
a power setting that is either to high or to low. If it's too high the white
gear might kick in before the point has a chance to throw. When the power
settings are too low (or batteries are weak) there may not be enough
traction to throw the switch.

Also, two design suggestions:
1) Extending the axle from 3 to 6-long allows you to put a visual indicator
on the exterior of the housing, so you can tell which way the switch is
thrown from far away.

cool idea!

2) The piece with the built-in rack is the piece I have the least of. You
can use the same piece without the built-in rack, and just add a 1x4 rack
piece. Then build the base up by one plate so it will fit under the gear.

Thanks for the input!

Wessel

    
          
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains, lugnet.technic
Date: 
Wed, 24 Jan 2001 18:21:23 GMT
Viewed: 
913 times
  

In lugnet.trains, Steven Barile writes:
I notice that there is a Force (or Power, Resistence...) rating on the side
the white gear. Are they all the same or has LEGO made different ones?

I don't think so...

When I tried using the white gear (in many different configs) I could never >get the gear to throw the switch (oh sure after much gear reduction maybe...).
SteveB
PNLTC


In lugnet.trains, John R. Clark writes:
Nice compact design with hardly any hard-to-find parts. Only problem is it
won't work for me. Maybe you opened your switches and trimmed the tab off,
so they would slide more easily?

With unmodified switches, the white gear engages before the switch is thrown
(for me, at least). Any suggestions?

I think I found a possible explanation for why It didn't work for you guys.
It has something to do with the way you connect the 1 x 4 Liftarm to
the switch. Look at this:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=28898

I tried this at home and when I connect the liftarm to only one "pin" it
wouldn't work. I always have it connected to both pins and this works fine
for me.

I hope this solves the problems you are experiencing.

Wessel

    
          
     
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains, lugnet.technic
Date: 
Fri, 23 Feb 2001 01:41:01 GMT
Viewed: 
1295 times
  

I sued the right way to switch point, but the point never moves, only white gear in rotation, I used a Battery box to test it, is it any problems?
BTW, does anyone know any other practical automated switch point else?

Zhengrong

Wessel Burgers wrote:

In lugnet.trains, Steven Barile writes:
I notice that there is a Force (or Power, Resistence...) rating on the side
the white gear. Are they all the same or has LEGO made different ones?

I don't think so...

When I tried using the white gear (in many different configs) I could never >get the gear to throw the switch (oh sure after much gear reduction maybe...).
SteveB
PNLTC


In lugnet.trains, John R. Clark writes:
Nice compact design with hardly any hard-to-find parts. Only problem is it
won't work for me. Maybe you opened your switches and trimmed the tab off,
so they would slide more easily?

With unmodified switches, the white gear engages before the switch is thrown
(for me, at least). Any suggestions?

I think I found a possible explanation for why It didn't work for you guys.
It has something to do with the way you connect the 1 x 4 Liftarm to
the switch. Look at this:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=28898

I tried this at home and when I connect the liftarm to only one "pin" it
wouldn't work. I always have it connected to both pins and this works fine
for me.

I hope this solves the problems you are experiencing.

Wessel

   
         
   
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Wed, 24 Jan 2001 05:13:46 GMT
Viewed: 
709 times
  

Could you tell me the part number of 4x6 special plate in your
instructions?
Which set include it?

Zhengrong

Wessel Burgers wrote:

Greetings to all you train-heads,

Behold my automated 9V switch/points @:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=2862

building instructions can be found @:

http://www.wez.myweb.nl/lego.htm

greetings,

Wessel

   
         
   
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Wed, 24 Jan 2001 12:48:44 GMT
Viewed: 
819 times
  

In lugnet.trains, Zhengrong Zang writes:
Could you tell me the part number of 4x6 special plate in your
instructions?
Which set include it?

I got mine from the 8479 Barcode Multi-set. I think
there is a similar one, in red, in the 5533 Red Fury
Model Team set.

cheers,

Wessel

   
         
   
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Wed, 24 Jan 2001 13:01:44 GMT
Viewed: 
985 times
  

On Wed, Jan 24, 2001 at 12:48:44PM +0000, Wessel Burgers wrote:
In lugnet.trains, Zhengrong Zang writes:
Could you tell me the part number of 4x6 special plate in your
instructions?
Which set include it?

I got mine from the 8479 Barcode Multi-set. I think
there is a similar one, in red, in the 5533 Red Fury
Model Team set.

is it this piece?

  http://www.peeron.com/inv/parts/6180

:)

--
Dan Boger / dan@peeron.com / www.peeron.com / ICQ: 1130750
<set:2452_1>:  Choo Choo Train (LEGO/DUPLO/Train), '93, 2 figs

   
         
   
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Wed, 24 Jan 2001 13:04:49 GMT
Viewed: 
1065 times
  

In lugnet.trains, Dan Boger writes:

is it this piece?

http://www.peeron.com/inv/parts/6180

:)

Yep! There you go!

Wessel

   
         
   
Subject: 
Re: Automated 9V Switch/Points
Newsgroups: 
lugnet.trains
Date: 
Mon, 5 Mar 2001 07:49:59 GMT
Viewed: 
1568 times
  

I found this one has no enough power to pull or push switch point, why
can you use it in your case?

Wessel Burgers wrote:

In lugnet.trains, Dan Boger writes:

is it this piece?

http://www.peeron.com/inv/parts/6180

:)

Yep! There you go!

Wessel

 

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