To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 26031
26030  |  26032
Subject: 
Re: Newbie needs Help
Newsgroups: 
lugnet.robotics
Date: 
Mon, 5 Jun 2006 16:47:24 GMT
Viewed: 
3021 times
  
One major key to making a good Tug-of-War robot will be making it go the
"right"speed.  If it goes too fast, some of the "power" will be wasted on
speed.  If it goes too slow, it won't use all the power it has.
To change the speed of the robot, adjust the size of the wheels, and/or the
gearing between the motors & wheels.
When you hold the robot in place, the wheels should still spin.  If they
don't, the robot is too fast.  It's harder to tell if the robot is too slow.
The "right" speed will change with the weight of the robot, and the surface
it's driving on.  You should find out what surface will be used, and have
your son do as much testing as possible to find the best speed.
That's a crash course.  Good luck...  :)
Questions?
Steve

Steve,
Thanks for the tips and good wishes. Currently this is what we have:
- 3 wheels driven by 3 motors. Each geared down at 15:1
- the wheels do keep spinning when the robot is held in place
- very generous size limit, a 250mm cube - so no problem there
- weight limit is imposed indirectly by being limited to one set of 9794

Problems/questions:
- even after 'loading' the robot with the entire set (IR tower too!), there
   is insufficient weight for the torque available. No way around this is
   there?
- roughly at what gearing ratio are you at risk of breaking gears and axles?
   FLL literature mentions 125:1 as probably too much. What would be 'extreme'
   and still safe?
Raj



Message has 2 Replies:
  Re: Newbie needs Help
 
(...) I suspect you're far from breaking gears or axles. However, keep in mind it is always possible (so don't blame me if it happens) :) Keep the distance between gears & wheels small, so the axles don't twist. Sounds like you still have more (...) (18 years ago, 5-Jun-06, to lugnet.robotics)
  Re: Newbie needs Help
 
(...) Well, I'm not exactly an expert - but it seems to me (if the rules allow it) that attaching the tow rope above the center of gravity of the robot and putting the drive wheels at the end nearest your opponent would result in the force of your (...) (18 years ago, 5-Jun-06, to lugnet.robotics)

Message is in Reply To:
  Re: Newbie needs Help
 
(...) Raj One major key to making a good Tug-of-War robot will be making it go the "right" speed. If it goes too fast, some of the "power" will be wasted on speed. If it goes too slow, it won't use all the power it has. To change the speed of the (...) (18 years ago, 5-Jun-06, to lugnet.robotics)

39 Messages in This Thread:












Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR