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Subject: 
Radiosity example (F1 Ferrari) once again
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 26 Aug 2004 22:53:40 GMT
Viewed: 
3161 times
  
Hi!

After playing with POV-Ray, radiosity, reflection and focal blur for
some time, I came to results that are quite close to what I want.

http://www.brickshelf.com/gallery/nicokaiser/cad/modelteam/2556-
front.jpg

It uses LGEO parts, LUGNET colors, custom reflection settings, custom
rubber texture (for the tyres). Ah yes, and I smoothed the meshes for
the tyres, which looked a bit too unrealistic for me.

With 2-pass radiosity settings, it took about 4 hours and a half to
render on a P4 2.8GHz (1600x1200, anti-alias with threshold 0.1), which
I think is quite ok.

You can see all the radiosity magic here:
http://www.brickshelf.com/gallery/nicokaiser/cad/radiosity.txt

Any comments / demands for the hi-res version?

Nico.

--
Nico Kaiser     ::
nico@siriux.net :: http://siriux.net/



Message has 2 Replies:
  Re: Radiosity example (F1 Ferrari) once again
 
(...) Always looking to improve my lugnetcolors.inc file, can you post the rubber material and reflection settings? -Orion (20 years ago, 27-Aug-04, to lugnet.cad.ray)
  Re: Radiosity example (F1 Ferrari) once again
 
(...) That looks great, I'm going to steal your radiosity settings! As I'm a bit new to radiosity (I've attempted it a couple of times), do I just paste the contents of your .txt into the beginning of my .pov file? tim (20 years ago, 16-Sep-04, to lugnet.cad.ray)

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