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Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 11 Jan 2001 03:35:55 GMT
Reply-To: 
cmasi@cmasi.chem=NoSpam=.tulane.edu
Viewed: 
1207 times
  

Zhengrong Zang wrote:

I got tracks and train set recent, now I am planing to make motorize
switch point, level crossing, cargo crane, and so on,
I want to refer all other information and instructions from train
experts, does any tell me where I can find most useful contents about
these?

There are other automated points out there, and mine copy some of the features
seen on those points.

http://cmasi.chem.tulane.edu/~lego/NOLTC/tech/technology.htm

Chris
--
PGP public key available upon request.

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 11 Jan 2001 05:04:55 GMT
Viewed: 
969 times
  

I had read your design, but you said the house will be separated from the track
after about a half dozen cycles if it is operated at power settings 5 and 6...
What do you mean? is it useful auto switch point if I understood your meaning?

Zhengrong

Christopher Masi wrote:

Zhengrong Zang wrote:

I got tracks and train set recent, now I am planing to make motorize
switch point, level crossing, cargo crane, and so on,
I want to refer all other information and instructions from train
experts, does any tell me where I can find most useful contents about
these?

There are other automated points out there, and mine copy some of the features
seen on those points.

http://cmasi.chem.tulane.edu/~lego/NOLTC/tech/technology.htm

Chris
--
PGP public key available upon request.

   
         
     
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 11 Jan 2001 17:27:23 GMT
Reply-To: 
cmasi@cmasi.chem.{NoMoreSpam}tulane.edu
Viewed: 
965 times
  

Zhengrong Zang wrote:

I had read your design, but you said the house will be separated from the track
after about a half dozen cycles if it is operated at power settings 5 and 6...
What do you mean? is it useful auto switch point if I understood your meaning?

Zhengrong

Christopher Masi wrote:

Zhengrong Zang wrote:

I got tracks and train set recent, now I am planing to make motorize
switch point, level crossing, cargo crane, and so on,
I want to refer all other information and instructions from train
experts, does any tell me where I can find most useful contents about
these?

There are other automated points out there, and mine copy some of the features
seen on those points.

http://cmasi.chem.tulane.edu/~lego/NOLTC/tech/technology.htm

Chris
--
PGP public key available upon request.

The point works reliably at power settings of 1 or 2 (the first or second notch
on the LEGO speed regulator), but if you turn up the power on the LEGO speed
regulator to 5 or 6, the motor that moves the point will pop off.

Chris
--
PGP public key available upon request.

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 11 Jan 2001 19:32:53 GMT
Viewed: 
1051 times
  

Here are some pics from a design I just finished about 1 month ago. It will
stay together for several hundred cycles. It's controlled by mind storms.

http://www.brickshelf.com/cgi-bin/gallery.cgi?m=SEBarile  under points

SteveB


In lugnet.trains, Zhengrong Zang writes:
I had read your design, but you said the house will be separated from the track
after about a half dozen cycles if it is operated at power settings 5 and 6...
What do you mean? is it useful auto switch point if I understood your meaning?

Zhengrong

Christopher Masi wrote:

Zhengrong Zang wrote:

I got tracks and train set recent, now I am planing to make motorize
switch point, level crossing, cargo crane, and so on,
I want to refer all other information and instructions from train
experts, does any tell me where I can find most useful contents about
these?

There are other automated points out there, and mine copy some of the features
seen on those points.

http://cmasi.chem.tulane.edu/~lego/NOLTC/tech/technology.htm

Chris
--
PGP public key available upon request.

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Mon, 15 Jan 2001 08:24:25 GMT
Viewed: 
1147 times
  

Can you show me the instruction and NQC program? I want to refer them.
BTW do you have any other MOC for level crossing, automation train by RCX or Scout?

Zhengrong

sebarile-MOBL wrote:

Here are some pics from a design I just finished about 1 month ago. It will
stay together for several hundred cycles. It's controlled by mind storms.

http://www.brickshelf.com/cgi-bin/gallery.cgi?m=SEBarile  under points

SteveB

In lugnet.trains, Zhengrong Zang writes:
I had read your design, but you said the house will be separated from the track
after about a half dozen cycles if it is operated at power settings 5 and 6...
What do you mean? is it useful auto switch point if I understood your meaning?

Zhengrong

Christopher Masi wrote:

Zhengrong Zang wrote:

I got tracks and train set recent, now I am planing to make motorize
switch point, level crossing, cargo crane, and so on,
I want to refer all other information and instructions from train
experts, does any tell me where I can find most useful contents about
these?

There are other automated points out there, and mine copy some of the features
seen on those points.

http://cmasi.chem.tulane.edu/~lego/NOLTC/tech/technology.htm

Chris
--
PGP public key available upon request.

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Mon, 15 Jan 2001 18:59:57 GMT
Viewed: 
1237 times
  

Zhengrong Zang wrote:

Can you show me the instruction and NQC program? I want to refer them.
BTW do you have any other MOC for level crossing, automation train by RCX or Scout?

I do. I was waiting until our new VLC page is finished but it's taking ages.

http://www.akasa.bc.ca/tfm/temppics/traincrossing/

Shows 4 pictures and one ~900k avi of it in action.

I used LED's for the Lights and standard Lego Lamps for the emitters.
I used Photo Transistors for the pick ups across the track. This way when the light
beam was broken the arms when down.

I put the NQC program in that directory as well.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Tue, 16 Jan 2001 02:50:17 GMT
Viewed: 
1284 times
  

You said you used LED's for the Lights and standard Lego Lamps, what do you mean? if you
used LEGO lamps, why do you still use LED?

Zhengrong

Dean Husby wrote:

Zhengrong Zang wrote:

Can you show me the instruction and NQC program? I want to refer them.
BTW do you have any other MOC for level crossing, automation train by RCX or Scout?

I do. I was waiting until our new VLC page is finished but it's taking ages.

http://www.akasa.bc.ca/tfm/temppics/traincrossing/

Shows 4 pictures and one ~900k avi of it in action.

I used LED's for the Lights and standard Lego Lamps for the emitters.
I used Photo Transistors for the pick ups across the track. This way when the light
beam was broken the arms when down.

I put the NQC program in that directory as well.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Tue, 16 Jan 2001 04:14:51 GMT
Viewed: 
1340 times
  

Zhengrong Zang wrote:

You said you used LED's for the Lights and standard Lego Lamps, what do you mean? if you
used LEGO lamps, why do you still use LED?

The RED LED's are for the crossing lights. The LEGO Lamps were used for the sensor on one
side of the track and a photo transistor on the other. When the train went between the two
it activates.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Mon, 22 Jan 2001 07:23:54 GMT
Viewed: 
1366 times
  

Could you tell me if you need a metal condenser before LEGO lamp?

Zhengrong

Dean Husby wrote:

Zhengrong Zang wrote:

You said you used LED's for the Lights and standard Lego Lamps, what do you mean? if you
used LEGO lamps, why do you still use LED?

The RED LED's are for the crossing lights. The LEGO Lamps were used for the sensor on one
side of the track and a photo transistor on the other. When the train went between the two
it activates.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 25 Jan 2001 05:03:11 GMT
Viewed: 
1505 times
  

Zhengrong Zang wrote:

Could you tell me if you need a metal condenser before LEGO lamp?


Metal Condenser???

If you mean the plastic silver reflectors, yes I used those. OTher then that it was just a 9v
power source.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
     
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Thu, 25 Jan 2001 06:17:48 GMT
Viewed: 
1594 times
  

I thought is made by metal. Anyway, is it possible if you don't use it, I mean if the light
sensor is still activable?

Zhengrong

Dean Husby wrote:

Zhengrong Zang wrote:

Could you tell me if you need a metal condenser before LEGO lamp?


Metal Condenser???

If you mean the plastic silver reflectors, yes I used those. OTher then that it was just a 9v
power source.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

    
          
     
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Sat, 27 Jan 2001 02:03:56 GMT
Viewed: 
2132 times
  

Zhengrong Zang wrote:

I thought is made by metal. Anyway, is it possible if you don't use it, I mean if the light
sensor is still activable?

The reflector lets you "beam" light directly at the sensor, I'm not sure how well it will work
without it.
You can get one in  the  http://guide.lugnet.com/set/3801  3801  Ultimate Accessory Set
They also are in the Studio Movie sets... Time Twisters etc...

I've got a few extras, if you want one email me.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

   
         
   
Subject: 
Re: Motorize switch point
Newsgroups: 
lugnet.trains
Date: 
Fri, 26 Jan 2001 03:19:49 GMT
Viewed: 
1464 times
  

Do you know that plastic silver reflector's part number or official name?

Zhengrong

Dean Husby wrote:

Zhengrong Zang wrote:

Could you tell me if you need a metal condenser before LEGO lamp?


Metal Condenser???

If you mean the plastic silver reflectors, yes I used those. OTher then that it was just a 9v
power source.

Dean
--
Coin-Op's For Sale!: http://www.akasa.bc.ca/tfm/coin-op.html
Dean's Lego Workshop: http://www.akasa.bc.ca/tfm/lego_wr.html
Vancouver Lego Club: http://www.akasa.bc.ca/vlc

 

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