To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.robotics.rcxOpen lugnet.robotics.rcx in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / RCX / 2934
2933  |  2935
Subject: 
WiiMote controlled shipyard crane
Newsgroups: 
lugnet.robotics.rcx
Date: 
Sun, 27 Jan 2008 19:20:07 GMT
Viewed: 
20587 times
  
Recently, I've bought WiiMote (Nintendo Wii Controller), which can be tethered
to a regular PC via Bluetooth. You can then use for example this library -
http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx - to read
WiiMote buttons, IR and accelerometer data.

I've combined this with a simple shipyard crane, which I've built recently and
here's the result - WiiMote controlled crane (video;
http://picasaweb.google.cz/nikola.tepper/LegoCrane/photo#5156195290988387314)
Please note, that the weak Lego motors have to be geared down heavily to achieve
neccesary torque and lift the load, hence the very slow crane motion.

I've used this library -
http://www.codeplex.com/Wiki/View.aspx?ProjectName=RCXNET - to communicate with
RCX brick, so my own code really just plugged the WiiMote and RCX libraries
together.

Some other pictures in this Picasa gallery:
http://picasaweb.google.cz/nikola.tepper/LegoCrane



Message has 1 Reply:
  Re: WiiMote controlled shipyard crane
 
Nice idea. I wonder if it is possible to make the Wiimote talk directly to the NXT over Bluetooth... (16 years ago, 28-Jan-08, to lugnet.robotics.rcx)

2 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR