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 Robotics / Education / *166 (-5)
Subject: 
Re: advise on class size...
Newsgroups: 
lugnet.robotics.edu
Date: 
Sun, 3 Jul 2005 17:26:54 GMT
Viewed: 
5041 times
  
I try to keep to around not more than 5 children per mindstorms kit
(or per RCX if using Dacta), and not more than 8-10 per instructor.
Usually - once you get above about 8, it is good to have a couple of
other adults around to keep peace, so the main instructor can actually
teach and do group demonstrations. This also means the other adults
can help stuck children a bit.

Danny

On 7/3/05, Elizabeth Mabrey <emabrey@storming-robots.com> wrote:
Hi Robo Educators,

I would like to gather some opinions from the educators out there who teach
their middle school classes using the LEGO MINDSTORMS + Robolab:
1) What is a reasonable class size in 2 to 3 hours session?
2) How about summer camp configuration? Since the summer classes runs 5
hours a day, it involves additional science projects for an hour.
Therefore, they really spend approx. 4 hours on robotics activities. I
currently plan to have 12 middle school kids in the class with one adult
instructor.  Will this sound reasonable?

Please advise!

----------------------------------------------------------------------------
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Best Regards,
Elizabeth Mabrey


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Online Castle Building RPG -
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Subject: 
advise on class size...
Newsgroups: 
lugnet.robotics.edu
Date: 
Sun, 3 Jul 2005 14:49:15 GMT
Viewed: 
4795 times
  
Hi Robo Educators,

I would like to gather some opinions from the educators out there who teach
their middle school classes using the LEGO MINDSTORMS + Robolab:
1) What is a reasonable class size in 2 to 3 hours session?
2) How about summer camp configuration? Since the summer classes runs 5
hours a day, it involves additional science projects for an hour.
Therefore, they really spend approx. 4 hours on robotics activities. I
currently plan to have 12 middle school kids in the class with one adult
instructor.  Will this sound reasonable?

Please advise!

----------------------------------------------------------------------------
--------
Best Regards,
Elizabeth Mabrey


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Subject: 
Re: vex robotics kit
Newsgroups: 
lugnet.robotics.rcx, lugnet.robotics.edu
Date: 
Thu, 23 Jun 2005 22:26:35 GMT
Viewed: 
6923 times
  
In lugnet.robotics.rcx, Michael Obenland wrote:
   Joe Strout wrote:

  
   The starter kit is $300, which is a 50% pricier...

Sure, but it seems of not much value regarding programming. The informations on the vex site are sparse and not easy to decipher, but I think you will have to: - pay aditional $99 for somethink called easyC, that is more or less nqc - or pay some bucks for a genuine c compiler from microchip.com.

I think you’re paying not for the compiler, but for the “programmer” (a sort of serial adapter with an integrated PIC that massages the data somehow). But either way, yes, it’s an extra $100 to program the thing. And without the ability to program it, it *is* pretty useless, so this thing is basically twice the cost of Mindstorms.

But, it’s a lot more than twice the functionality. And of course, it’s only twice the cost if you get only one -- if you get more than one, you still need only one programmer, which brings the cost back down a bit.

I hear rumors of a new RCX coming... hopefully it will be closer to Vex in functionality.

Best,
– Joe


Subject: 
Re: vex robotics kit
Newsgroups: 
lugnet.robotics.rcx, lugnet.robotics.edu
Date: 
Thu, 23 Jun 2005 19:49:05 GMT
Viewed: 
6737 times
  
Joe Strout wrote:
I hate to say it, but this looks like it rather blows the socks off of standard
LEGO robotics.

I don't think so.

The starter kit is $300, which is a 50% pricier[...]

Sure, but it seems of not much value regarding programming. The
informations on the vex site are sparse and not easy to decipher, but I
think you will have to:
- pay aditional $99 for somethink called easyC, that is more or less nqc
- or pay some bucks for a genuine c compiler from microchip.com.

Look at:

  http://microchip.com/stellent/idcplg?IdcService=SS_GET_PAGE&nodeId=81
http://www.vexrobotics.com/index.php/posts?thread_id=5&PHPSESSID=99f885a76b0d3e831c1751f05ba2ade1

The major drawback, of course, is that the dang thing isn't based on LEGO,

:)

Regards,

Michael


Subject: 
RE: vex robotics kit
Newsgroups: 
lugnet.robotics.rcx, lugnet.robotics.edu
Date: 
Tue, 21 Jun 2005 21:48:46 GMT
Viewed: 
6610 times
  
Hi Joe,

Their website seemingly offers a lot of other gadgets.  However, I have
serious doubt about the programming platform though.  Or, perhaps  I have
not found much about the programming language which can interface with it.

----------------------------------------------------------------------------
--------
Elizabeth Mabrey

-----Original Message-----
From: news-gateway@lugnet.com
[mailto:news-gateway@lugnet.com] On Behalf Of Joe Strout
Sent: Tuesday, June 21, 2005 5:19 PM
To: lugnet.robotics.rcx@lugnet.com; lugnet.robotics.edu@lugnet.com
Subject: Re: vex robotics kit

In lugnet.robotics.rcx, Elizabeth Mabrey wrote:

I wonder if anyone has had a chance to use the new VEX • robotic kit by radio
shack.   I am trying to collect the info to evaluate this • product vs LEGO
RIS + robolab in terms of educational values.

I haven't used it, but I thank you for pointing it out.  (For
others, the link is <http://www.vexrobotics.com/>.)

I hate to say it, but this looks like it rather blows the
socks off of standard LEGO robotics.  The starter kit is
$300, which is a 50% pricier, but comes with some really cool
features out of the box that are very difficult or impossible
to add to Mindstorms at all.  For example, a radio
transmitter and receiver, that lets you interact with your
robot by remote control (in addition to its autonomous
control via the programmable microcontroller).

Additional parts are nicely available and well-priced, too --
for example, $20 for a servo kit, $50 for a radio crystal set
that enables four different frequencies, $13 for an extra set
of gears (duplicating all the gears in the starter kit, plus
two more), and $50 for a battery charger that can charge
robot and transmitter batteries at the same time.

The major drawback, of course, is that the dang thing isn't
based on LEGO, so it's going to be a PITA to build and
comparatively limited in the physical structures you can
make.  Looks surprisingly fun anyway, though.

I found a review of the VEX system that may be useful:
<http://abcnews.go.com/Technology/ZDM/story?id=817378>

I haven't been able to find much detail about the
microcontroller, except that it contains "dozens of ports for
sensor plugs and jumpers."  It's not clear exactly what that
means, though.  Nor can I find any information about how it
is programmed -- apparently it comes with a preset program
you can tweak in small ways via jumpers, but they also claim
it's "programmable."

I hope this gives some inspiration to both the engineers and
the marketing guys at LEGO... I feel like LEGO robotics is
falling behind, and has some catching up to do.

Best,¬
- Joe




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