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In lugnet.gaming.brikwars, Paul Sinasohn wrote:
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Can someone point me to a resource on Lego Pirate wargames? I vaguely remember
that sort of thing happening at one convention or another...
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Hi Paul,
The group you want is lugnet.pirates.
The root of all Pirate games is Evil Stevies Pirate Game. Find it at
http://www.io.com/~sj/PirateGame.html.
Ive run a couple rounds of Evil Stevies. Its a lot of fun, heres a
write-up of one session: http://news.lugnet.com/pirates/?n=4485.
There are (at least) a couple other games around. Wooden Ships and Plastic
Men is one of them. I looked at it, but didnt try it.
Steve
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Can someone point me to a resource on Lego Pirate wargames? I vaguely remember
that sort of thing happening at one convention or another...
Thanks,
Paul Sinasohn
BAYLUG
LUGNET #115
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I'm a recent mover to southern SC / Northern Ga and it seems the area is pretty
dry for gaming opportunities. Sadly, that means my lego collection has stayed
packed away in boxes in the garage. I'd love a reason to get out there and start
to unearth some of my old collections. Anyone know of a group (or individuals )
close enough to make it worthwhile?
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In lugnet.gaming.brikwars, Don Cox wrote:
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Is there a article available describing the battle in detail? I am also
interested in this type of gaming, being a fan of Space:1889.
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I dont think anyone has done a detailed write-up yet, but I might be able to
answer questions if you have any. I had the dubious honor of taking on the
Egregious in battle with the Champlain.
For the game, we used the 2000(?) BrikWars rules, with a Cost Point limit of
about 300. This means that the Egregious was stripped down with no torpedos,
and fewer guns. We also used TekLevel 3 weapons, at a TekLevel 4 cost to
account for the Steampunk aspects. In other words, we made up a lot of the
stats.
We used Duplo blocks to keep track of our altitude. Every three blocks was an
altitude level. Most of the game was spent at full altitude (4 levels) for all
ships, but there was some swooping and diving going on, especially when things
started exploding and falling from the sky.
The black bits you see scattered about in the photos are hopping mines.
Whenever a ship came within a 16x16 baseplate of one of these mines, it would
hop 1d6 levels into the air, then float down one level each turn. They also
drifted with the wind, which occasionally made for some interesting situations,
such as when the Egregious went down. Her crew was running from the flames of
the ships burning deck, while they were being fired on by the enemy. As the
ship hit the sand, it triggered a mine, just in time for the wind to die down.
So, in addition to gunfire and flame, the crew had a mine dropping onto their
heads. Somehow, they managed to evacuate the Egregious, only to have one of
their members promptly eaten by a sandworm.
All in all, though, they fared better than the crew of the Champlain, which
burst into flame when its powder-kegs were hit, killing all but two of the crew.
Of those two, only one survived the resulting crash, and he was also eaten by a
sandworm after running around the desert for a few turns.
-Elroy
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I am also
interested in this type of gaming, being a fan of Space:1889. I even did
some British troops and a mini-Aphid:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=43369
Now I want to expan my Aphid, any suggestions?
-- Don GtwLUG Lugnet#1239 St. Louis
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Wow! thats an impressive army. Ive never seen so many pith helmets in one
place. ...and thanks for bringing Space: 1889 to my attention. I love anything
like that - Jules Verne, H.G. Wells, Flash Gordon, etc.
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