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  New FTX page of Plasticity
 
Several rations of midnight oil are spent, but I finally finished documenting my new town layout for Kevin Wilson's Town building contest: (URL) - Andreas Stabno (Category: Town Layout) A smiling community with a little something for everyone. Come (...) (23 years ago, 14-Feb-01, to lugnet.announce, lugnet.town, lugnet.publish) ! 
 

19, plasticity
(score: 4.042)

  Plasticity MOCs: mountain, heaven, and more
 
I've been adding some MOCs to my city over the last couple of years and decided to take a few pictures before Minizilla took down the house. BURPy mountain with road, monorail, and train access (URL) under construction (URL) and Tornado (URL) (...) (21 years ago, 1-Mar-03, to lugnet.town, lugnet.trains, lugnet.announce.moc) ! 
 

19, plasticity
(score: 3.005)

  Re: FTX image attributes
 
(...) Thanks, Todd. If you have a minute to delete the cache, I've listed the directory and specific images that I have resized. (URL) if there could only be a text and image justification feature in FTX... Wish well, Andreas Stabno (URL) (23 years ago, 21-Feb-01, to lugnet.admin.general)
 

19, plasticity
(score: 3.001)

  Town Building contest results
 
Here are the results of the Town Building Contest voting. I've listed first, second and third places in each category, with the number of votes for each winning entry and the percentage of votes for each entry of those cast in that category. To see (...) (23 years ago, 19-Mar-01, to lugnet.announce, lugnet.build.contests, lugnet.town, lugnet.general, lugnet.trains) !! 
 

19, plasticity
(score: 3.001)

  Re: Plasticity MOCs: mountain, heaven, and more
 
(...) <snip> (...) Andreas, Great to see some new pictures of Plasticity! The heaven area as well as the sun and clouds are very creative. One of my favorite parts of building town/train layouts involves the process of suspending things like (...) (21 years ago, 1-Mar-03, to lugnet.town)
 

plasticity
(score: 2.000)

  Re: Plasticity MOCs: mountain, heaven, and more
 
(...) Thanks, Kevin. Since my original display consisted only of official sets, the whole city seemed too 2D. I feel that hanging some planes and other structures from the ceiling really helps. This also gives all of those paramedic vehicles (...) (21 years ago, 2-Mar-03, to lugnet.town)
 

plasticity
(score: 1.998)

  Re: Plasticity MOCs: mountain, heaven, and more
 
In lugnet.town, Michael Arrighi writes: <snip> (...) Thanks, Michael. Actually, what's been taking over my house is my young daugther's toys. We decided that she needed a playroom to roam around and dump toys when she wanted. I've still reserved a (...) (21 years ago, 3-Mar-03, to lugnet.town)
 

plasticity
(score: 1.998)

  Re: Plasticity MOCs: mountain, heaven, and more
 
(...) You're giving me some great ideas, Rick, but really my setup was quite simple. As you can see at (URL) were three separate train loops, each with one controller. Another controller served the switching yard. The fifth one provided power to 6 (...) (21 years ago, 4-Mar-03, to lugnet.trains)
 

plasticity
(score: 1.998)

  New Plasticity layout - a challenge
 
I'm looking for help in designing my new layout which I've been tinkering with for the last week or so. A rather large jpg can be seen here: (URL) you can see there's a little bit of fudging to get everything to lign up, but what I really need your (...) (24 years ago, 26-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) to the problem [1]. "Before" and "after" images are posted at the link above. Now my new question for all of you multi control experts: Where do the speed controllers need to be attached to control multiple loops as well as the switching yard? (...) (24 years ago, 26-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) --Bram (24 years ago, 27-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) with (...) Room and pieces always seem to be the limiting factors. We're thinking of finishing our basement this summer and the layout will pretty much take up the entire space except for a narrow walkway around the tables and some space for (...) (24 years ago, 28-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) it? (...) Keep aisle space in mind, please. Don't expect to reach in much more than about 24-30 inches from a table edge. you may find that you need some "access hatches" or more of a walkaround layout with peninsulas, than a huge expanse that (...) (24 years ago, 28-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) the (...) about (...) Of course there are solutions which don't require access hatches. A kind of interesting one from the latest issue of The Narrow Guage and Shortline Gazette - one modeler building in a large scale has a mine building that (...) (24 years ago, 28-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) Maybe you can, I can't. :-) I've had too much good food (including some fine German beer last week), and I think I mass enough that if I'm wearing shoes I deform the baseplates and if I'm just wearing socks I deform my feet to the point where (...) (24 years ago, 29-May-00, to lugnet.trains)
 

plasticity
(score: 1.997)

  Re: Plasticity MOCs: mountain, heaven, and more
 
(...) I absolutely love your town layout. Just out of curiousity, why are you taking it down? Are you constructing a new city or just trying to keep Lego from taking over your house? Like you, my town is comprised of official sets, but I recently (...) (21 years ago, 3-Mar-03, to lugnet.town)
 

plasticity
(score: 1.997)

  Re: Plasticity MOCs: mountain, heaven, and more
 
(...) <snip really great pics of really great MOCs!!> (...) polarity switches! Golly! I'd love to get some more details on what's going on here. Are there six separate loops, or have you used insulated connections to create six control blocks? If (...) (21 years ago, 4-Mar-03, to lugnet.town, lugnet.trains)
 

plasticity
(score: 1.997)

  Re: New Plasticity layout - a challenge
 
(...) This layout still exists!...The Madder Valley Railway exists in probably the best model railway museum in the world, at Pendon (Oxton). The MVR went through many versions in the time that it existed, the current one is different again. James (24 years ago, 28-May-00, to lugnet.trains)
 

plasticity
(score: 1.996)

  Re: New Plasticity layout - a challenge
 
(...) about (...) It would work fine...on the floor. This is where my layouts are for the most part, with the lego trains it works quite well to have them directly onto a solid floor. Yes, it does limit some choices of elevation, but it also adds a (...) (24 years ago, 28-May-00, to lugnet.trains)
 

plasticity
(score: 1.996)

  Re: New Plasticity layout - a challenge
 
(...) walk. Lar, I mass out at around 120 kg, or 250 Lb's...and I am currently navigating on 1/4" plywood on carpet (not so good...). The key is to step on the _roads_ not the studs :). I have many a time had little "lego" indents on my legs from (...) (24 years ago, 29-May-00, to lugnet.trains)
 

plasticity
(score: 1.996)

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